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February 22
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:iconjarv69:
Experimenting with blender :3.
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:iconhuprus:
Mood: Stuck ~Huprus Feb 28, 2013  Professional Digital Artist
Cloudy bubble smoke with rim lighting looks very cool! I'm still not sure how to do such rim lighting in cycles...subsurface scattering?
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:iconjarv69:
~JARV69 Feb 28, 2013  Hobbyist Digital Artist
I used metaballs for modelling the smoke, and i think that i used a mix shader with glass and emit mixed by a fresnel ior for the materials. Ask again if you cant get the same effect.
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:iconhuprus:
~Huprus Feb 28, 2013  Professional Digital Artist
Metaballs,mmm? Brilliant. I nearly forgot about their existance since Noob-to-pro introduction. Thanks for explaining that trick!
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:iconhuprus:
~Huprus Feb 23, 2013  Professional Digital Artist
Nice. Did you use Cycles?
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:iconjarv69:
~JARV69 Feb 28, 2013  Hobbyist Digital Artist
Yup, 500samples i think :3
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